Psychonauts 2 is just… intensely good on the mind control consent side.

We can absolutely discuss the particulars but 'hey, we have a ton of responsibility with other peoples' minds, we're not here to and in fact cannot "fix" them, we're here to help them achieve what they want' is literally a plot point.


very big endgame spoilers for psychonauts 2 

In fact, when someone you are supposed to trust tells you that your job is to 'fix' someone else, that's because they're the mole. Depending on how you're playing, this may come immediately after someone you know to trust gives you a lecture on mind control consent that tells you how pernicious 'fixing' is.

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